Mesh Generation in Metric Racer June 20, 2018 by rtroe To help speed up the development of Metric Racer, I developed a Mesh Generation System which generates entire tracks from template seed meshes. Check out below over at Virtex’s main site for how I implemented it. Related Previous articleMesh Generation in Metric RacerNext article Shader Series - Screen Space Reflections Leave a Reply Cancel replyYour email address will not be published. Required fields are marked *Comment * Name * Email * Website Save my name, email, and website in this browser for the next time I comment. Δ