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June 18, 2015 by rtroe

Virtex Edge Dev Blog: Onwards from XNA

Virtex Edge Dev Blog: Onwards from XNA
June 18, 2015 by rtroe

Depth Of Field Tests

A few years ago now Microsoft pulled the plug on it’s indie platform XNA. Years of code, samples and work was suddenly unsupported on a dead platform. The saving grace? MonoGame. For years I had fiddle with MonoGame but it was never as easy to use as XNA.

MonoGame has finally gotten to the point that it’s almost cut the chord with XNA/Windows and already supports more than a handful of platforms, where XNA was only ever Windows, Xbox 360 and the Zune at first and then the Windows Phone.

Incorporating Virtex Edge Design earlier this year, I decided it best to port over my main engine over too MonoGame. It isn’t a straight forward process as I’m porting over not only the usual normal mapping, but also Deferred Rendering lighting, Cascade Shadow mapping and Crepuscularrays to only mention a few. I managed to get small samples running on their own, but to put everything together under the same engine is the “fun” part.

I’ll be updating this as I go, and you can always get a scoop on new releases over at my main site.

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Recent Posts

Game Jam – GatewaysApril 25, 2021
Game Jam – Frequency SyncJanuary 29, 2019
Shader Series – Screen Space ReflectionsJune 26, 2018

Categories

  • 3C – Capture Crop Create
  • 3D Laser Scanner
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ROB TOM ROE

I’m an Entrepreneur, Software Developer and Mechanical Engineering Grad. I started out working in the Energy and Nuclear safety sector as well as Aircraft Design, Repair and Stress analysis. In 2015 I started Virtex Edge Design , a software and game development company.

Recent Posts

Game Jam – GatewaysApril 25, 2021
Game Jam – Frequency SyncJanuary 29, 2019
Shader Series – Screen Space ReflectionsJune 26, 2018

Categories

  • 3C – Capture Crop Create
  • 3D Laser Scanner
  • Arduino
  • Asia
  • Chrome Addins
  • Dev Blog
  • DIY
  • Game Jam
  • Metric Racer
  • MonoGame Tutorials
  • Music
  • OpenCascade
  • Programming
  • Quadcopter
  • Shader Series
  • Shaders Tutorials
  • Space Esc8bit
  • The Chaotic Workshop
  • Traveling
  • Tutorial
  • Tutorials
  • Uncategorized
  • Vertices Engine
  • Videos
  • Virtex Dev Blog
  • Virtex Edge Design