Game Jam – Gateways
As part of a Gamejam at my work, I created…
Game Jam – Frequency Sync
As part of the recent Global Game Jam, I created…
Shader Series – Screen Space Reflections
My 3rd entry in the weekly Shader Series is on…
Mesh Generation in Metric Racer
To help speed up the development of Metric Racer, I…
Mesh Generation in Metric Racer
Initially when I started Metric I was creating all of…
Shader Series – Camera Motion Blur
Entry Number 2 in the MonoGame Shader Series I’m writing…
Shader Series – Camera Motion Blur
Entry Number 2 in the MonoGame Shader Series I’m writing…
Shader Series – Emissive Materials
The first entry in a weekly shader series I’m starting…
Shader Series – Emissive Materials
Selective Bloom, Emissive Glow, Fake HDR, there’s a number of…