Handling Mobile Ads in C# and Xamarin
Recently I put out two games, The Chaotic Workshop and…
Screen Space Reflections and Terrain Editor
Two major features for the Vertices Engine that I got…
Vertices Engine Optimizations – Encapsulating Post Processors
Currently most of the Post Processors are handled loosely and…
Vertices Engine Optimizations – Camera Frustum Culling
As Metric has progressed, I started running into frame rate drops…
Shader Porting to Linux MonoGame
One of the things which I wanted to implement in…
Vertices Engine Sandbox
The sandbox system has finally gotten working with in the…