Category Archives: Virtex Edge Design

To help speed up the development of Metric Racer, I…

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Entry Number 2 in the MonoGame Shader Series I’m writing…

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Entry Number 2 in the MonoGame Shader Series I’m writing…

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Selective Bloom, Emissive Glow, Fake HDR, there’s a number of…

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Recently we heavily improved on our 3D Gizmo in the…

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Recently I heavily improved on the 3D Gizmo in the Vertices Engine. Initially it only allowed for 3D Translations, but with Metric Racer become more advanced in development, it became apparent I had to add some features to the Gizmo.

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