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June 22, 2015 by rtroe

First Look at Metric Racer

First Look at Metric Racer
June 22, 2015 by rtroe

So I’ve been hard at work over at Virtex Edge, and I’m happy to show the first glimpse at Metric Racer. I first started working on it years ago when i first got into gaming, but only now I had the knowledge to actually finish it. It’s built on a cross platform engine with the back end in monogame and XNA. It will be coming to PC, Linux, and Mobile this winter 2015. I’ll definitely be posting more stuff soon, but until then, enjoy.

https://youtu.be/SKV7Z_UD4lQ

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2 comments

locksleyu says:
June 22, 2015 at 8:19 pm

Great video with a nice sense of speed in the game. Minor things to improve are the explosion animations and the mountain textures which are a little too repetitive.

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R T says:
June 23, 2015 at 8:17 pm

Thanks locksleyu, ya I improved the mountain textures the day after I posted that video as I had the same thought 🙂

And yes, I definitely think the explosion needs some work. 😀

I’ll be posting more as it comes along!

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Recent Posts

Game Jam – GatewaysApril 25, 2021
Game Jam – Frequency SyncJanuary 29, 2019
Shader Series – Screen Space ReflectionsJune 26, 2018

Categories

  • 3C – Capture Crop Create
  • 3D Laser Scanner
  • Arduino
  • Asia
  • Chrome Addins
  • Dev Blog
  • DIY
  • Game Jam
  • Metric Racer
  • MonoGame Tutorials
  • Music
  • OpenCascade
  • Programming
  • Quadcopter
  • Shader Series
  • Shaders Tutorials
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  • The Chaotic Workshop
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3D 8-Bit AdMOb Ads android Animation Apollo Apollo 11 Audio Audio Puzzle C# Editor Electronics featured Game Dev Game Development Game Engine Gaming Github GLSL Graphics HLSL Japan Javascript Linux Mobile MonoGame NASA OpenGL Optimizations Programming Projects Screen Space Reflections Shaders Source Code SSR Terrain Editor tools Transparency Tutorial Vertices Virtex Edge Design WebGL wxWidgets XNA
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ROB TOM ROE

I’m an Entrepreneur, Software Developer and Mechanical Engineering Grad. I started out working in the Energy and Nuclear safety sector as well as Aircraft Design, Repair and Stress analysis. In 2015 I started Virtex Edge Design , a software and game development company.

Recent Posts

Game Jam – GatewaysApril 25, 2021
Game Jam – Frequency SyncJanuary 29, 2019
Shader Series – Screen Space ReflectionsJune 26, 2018

Categories

  • 3C – Capture Crop Create
  • 3D Laser Scanner
  • Arduino
  • Asia
  • Chrome Addins
  • Dev Blog
  • DIY
  • Game Jam
  • Metric Racer
  • MonoGame Tutorials
  • Music
  • OpenCascade
  • Programming
  • Quadcopter
  • Shader Series
  • Shaders Tutorials
  • Space Esc8bit
  • The Chaotic Workshop
  • Traveling
  • Tutorial
  • Tutorials
  • Uncategorized
  • Vertices Engine
  • Videos
  • Virtex Dev Blog
  • Virtex Edge Design